Using Augmented Reality to Enhance Vocabulary Instruction Part Two

This week I introduced my students to the app Aurasma, with an activity that supplements our vocabulary lessons. See my previous post on Using Augmented Reality to Enhance Vocabulary Instruction for more information on the activity.

I was so excited to introduce the task to the students as I knew it would be unlike anything they’ve seen or done on the iPad so far. I modelled how to use Aurasma and scan the activity cards. The children were so shocked to see our puppet Snazzy Jazzy appear “out of nowhere”, they were actually looking in between the iPad and the card I was scanning to see where she was. They have dubbed the activity cards “magic cards” as they are so in awe of what they can do.

The students have since used the cards independently in reading groups and were so engaged with the task they were upset when it was time to pack up. I can see this activity being the new favourite for my students!




About the author

My name is Martina Blake-Beveridge. I have taught in a primary school context for twelve years. For three of those years I taught in lower school classrooms in a BYO iPad school. In 2016 I was appointed to the role of ICT Teacher and Coach, working with students and teachers from Prep to Year Six.

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